Angle Theory: Part 2 - Target
In Angle Theory, Part 1, we examined the basic angles of strike from a bio-mechanical framework to understand why the first five angles are what they are.
In Part 2, we will delve more deeply and see that there are actually several dimensions to strike angles.
In learning the angles of strike against a human target, we typically define specific regions to hit with each angle. Angles #1 and #2 typically aim at the temples or shoulders; Angles #3 and #4 typically aim at the elbows or hips, and Angle #5 typically aims at the abdomen.
These targets are based on taking the human body in its entirety as the target. Given that the five basic angles are what they are, these targets represent the most immediate strike points.
Consider for a moment, let us resize the target, or zoom the reticle as it were, such that the entire target is the head. Can you hit the head with all five angles? Of course. Now the strike points become maybe the ears (Angles #1/#2), the jaw (Angles #3/#4), and the chin or nose (Angle #5).
Extending this logic, you can apply all the angles of strike to any target point on the human body. It does not matter if the actual target is high or low, to the left or to the right - the destination point does not dictate the origin.
In Part 2, we will delve more deeply and see that there are actually several dimensions to strike angles.
In learning the angles of strike against a human target, we typically define specific regions to hit with each angle. Angles #1 and #2 typically aim at the temples or shoulders; Angles #3 and #4 typically aim at the elbows or hips, and Angle #5 typically aims at the abdomen.
These targets are based on taking the human body in its entirety as the target. Given that the five basic angles are what they are, these targets represent the most immediate strike points.
Consider for a moment, let us resize the target, or zoom the reticle as it were, such that the entire target is the head. Can you hit the head with all five angles? Of course. Now the strike points become maybe the ears (Angles #1/#2), the jaw (Angles #3/#4), and the chin or nose (Angle #5).
Extending this logic, you can apply all the angles of strike to any target point on the human body. It does not matter if the actual target is high or low, to the left or to the right - the destination point does not dictate the origin.